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Platform Explore

Apr 2024 – Jul 2025

My explorative work in backend logic, service architecture, and full-stack infrastructure.

Event-Focused App

SoloApr 2025 – Jul 2025

I had an idea for a community-focused event app and felt strongly enough about it to work through the summer building it out myself. The stack was MERN (MongoDB, Express, React, Node), and I owned everything: API design, authentication, database structure, and the full frontend.

Early Figma mockup mapping out the core screens and user flow.
Early Figma mockup mapping out the core screens and user flow.

The goal was simple: show events, show who is going, and reward people for getting involved. Working through it gave me a strong feel for what full project ownership actually looks like.

Hackathons

TeamVarious

Competed in multiple 36-hour hackathons including IEEE SoutheastCon (Unity platformer), ShellHacks (college ridesharing app), and another IEEE Conference (LLM-Focused Godot Game). These were good for picking up new tools fast and shipping under pressure.

The ridesharing app from ShellHacks. I focused on the backend logic and API design.
The ridesharing app from ShellHacks. I focused on the backend logic and API design.
The LLM-integrated Godot game from the IEEE hackathon. Backend handled the model calls and game state.
The LLM-integrated Godot game from the IEEE hackathon. Backend handled the model calls and game state.

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